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ISRAELI STREET FIGHTING TIPS

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10 THINGS TO DO NOW
10 MORE THINGS TO DO NOW
50 WAYS TO PREPARE FOR SURVIVAL
54 GRUNT TIPS & TACTICS FOR YOUR TOOLBOX WHEN THE SHTF
72 HOUR DISASTER KIT
100 MOST IMPORTANT ITEMS YOU WILL NEED WHEN THE SHIT HITS THE FAN
A MAGIC BULLET WILL BE NEEDED TO KILL THE 17TH AMENDMENT
ACTIVE SHOOTER TRAINING FOR CITIZENS
AMENDMENTS TO THE CONSTITUTION OF THE UNITED STATES OF AMERICA
BASIC EMERGENCY SUPPLY LIST WITH BUG-OUT VEHICLE INFORMATION
BOWHUNTING CHECKLIST
BUG-OUT-BAG (B.O.B.)
CERT DISASTER RESPONSE GEAR AND PACKING LIST
COMBAT LEADER'S HANDBOOK PART 1
COMBAT LEADER'S HANDBOOK PART 2
COMBAT PATROLS
COMMITTEE OF SAFETY - COMMON LAW COURT
COMMITTEE OF SAFETY -THE END OF THE REVOLUTION AND THE BEGINNING OF INDEPENDENCE
COMMITTEE OF SAFETY - THE PLAN FOR THE RESTORATION OF CONSTITUTIONAL GOVERNMENT
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CONSTITUTIONAL CONVENTIONS - WHY THEY WILL NOT WORK
COVER, CONCEALMENT AND CAMOUFLAGE
CLOSE QUARTERS BATTLE - TIRE IRON STYLE
CROSSING A LINEAR DANGER AREA - TIRE IRON STYLE
DANGER AREA TACTICS
THREAT LEVEL AND DEPLOYMENT STATUS
DISASTER PREPAREDNESS GUIDES
FIELD GEAR PACKING LIST INCLUDING FIELD STOVES AND FUEL
FIGHTING POSITIONS
FILE DOWNLOAD AREA
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FIRE STARTING AND TINDER OPTIONS
FOOD - 3 & 6 DAY SAMPLE MENU'S
FOOD - BACK COUNTRY COOKING INFORMATION AND RECIPIES
FOOD - BACKPACKING NUTRITION INFORMATION
SPICES TO STOCK UP ON
FOOD - EDIBLE AND MEDICINAL PLANTS
FOOD - EDIBLE WILD FOODS
FOOD - LOW MAINTENANCE ANIMALS THAT WORK FOR YOU: CHICKENS, RABBITS AND GOATS
FOOD - MILITIA COOKBOOK AND MORE RECIPIES
FOOD - STORAGE AND SUPPLIES
FOOD - THE SURVIVAL FOOD PYRAMID
FREEDOM FROM WAR BY PRESIDENT JOHN KENNEDY TO THE UNITED NATIONS - 1961
GRUB & GEAR - LESSONS LEARNED FROM AN ALASKAN TRAPPER
HAND & ARM SIGNALS
HAZARDS AND DISASTERS THAT CAN HAPPEN IN MAINE
HOW TO TELL THE DIFFERENCE BETWEEN A LIBERAL AND A CONSERVATIVE
HURRICANE PREPAREDNESS INFORMATION
IMMEDIATE ACTION DRILLS (ACTIONS ON ENEMY CONTACT)
INITIAL ENTRY TRAINING
ISRAELI STREET FIGHTING TIPS
LAND NAVIGATION
LINKS OF INTEREST
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MEDICAL - A DOCTOR'S THOUGHTS ON ANTIBIOTICS, EXPIRATION DATES, AND TEOTWAWKI
MEDICAL - BLOOD TYPE COMPATABILITY CHART
MEDICAL - COMBAT LIFESAVERS MEDICAL BAG
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MEDICAL - DIY WATER FILTERS AND OTHER PURIFICATION METHODS FOR FIELD USE
MEDICAL - FIRST AID TRAINING STANDARDS FOR THE MILITIA MEMBER
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MEDICAL - HEAT INDEX CHART
MEDICAL - HERBAL MEDICINE FOR PREPPERS
MEDICAL - INSERTING AN ORAL AIRWAY
MEDICAL - IV THERAPY
MEDICAL - MEDICINE AND NURSING DISCUSSION
MEDICAL - MEDICINE AND SECURITY DISCUSSION
MEDICAL - MILITIA MEDIC TRAINING SUBJECTS
MEDICAL - PLANTS FOR MEDICINE
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MEDICAL - RANGER FIRST RESPONDER TRAINING SLIDES
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MEDICAL - TACTICAL MEDICAL KIT
MEDICAL - THE MEDIC CODE
MEDICAL - TRAUMA DISCUSSION
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MEDICAL - WATER INTAKE REQUIREMENTS TO PREVENT HEAT INJURIES AND DEHYDRATION
MEDICAL - WINDCHILL CHART
MISSION PLANNING: Step 1 Strategic goals
MISSION PLANNING: Step 2 Missions and the SG's
MISSION PLANNING: Step 3 Tactical Planning an overview
MISSION PLANNING: Step 4 Warning Order Part 1
MISSION PLANNING: Step 5 SMEAC
MISSION PLANNING: Step 6 Mission Statement
MISSION PLANNING: Step 7
MISSION PLANNING: Step 8 Finalized Situation Report.
MISSION PLANNING: Step 9 The meat of the whole deal - EXECUTION
MISSION PLANNING: Step 9a The general make up of the team
MISSION PLANNING: Step 9b Planning for the HOME Team deployment
MISSION PLANNING: Step 9b (a) LR Execution
MISSION PLANNING: Step 9c Home Team Insertions
MOUNTED LAND NAVIGATION
MOVEMENT TECHNIQUES
NAVIGATION IN DIFFERENT TYPE OF TERRAIN
OBSERVATION POSTS AND SCANNING
PATROL BASES
PATROL PLANNING CONSIDERATIONS
PATROLLING 101 - TIRE IRON STYLE
POISONOUS PLANTS
PROCEEDINGS OF COMMISSIONERS TO REMEDY DEFECTS OF THE FEDERAL GOVERNMENT : 1786
RECONNISSANCE PATROLS
ROBERT ROGER'S STANDING ORDERS
RON PAUL AND THE MILITIA
SEARCH AND RESCUE - FEMA TYPE RATING
SEARCH AND RESCUE - WINTER OPERATIONS EQUIPMENT LIST
SURVIVAL
SURVIVAL FOR OMNIVORES, VEGETARIANS, AND VEGANS
SURVIVAL GARDENING
SURVIVAL IN THE CITY
TEAM FORMATIONS - FM 7-8 STYLE
TEAM FORMATIONS - TIRE IRON STYLE
THE ANTI-FEDERALIST PAPERS 1-17
THE ANTI-FEDERALIST PAPERS 18-34
THE ANTI-FEDERALIST PAPERS 35-51
THE ANTI-FEDERALIST PAPERS 52-68
THE ANTI-FEDERALIST PAPERS 69-85
THE ART OF WAR - Part I - Laying Plans
THE ART OF WAR - Part II - Waging War
THE ART OF WAR - Part III - Attack By Stratagem
THE ART OF WAR - Part IV - Tactical Dispositions
THE ART OF WAR - Part V - Energy
THE ART OF WAR - Part VI - Weak Points and Strong
THE ART OF WAR - Part VII - Maneuvering
THE ART OF WAR - Part VIII - Variation in Tactics
THE ART OF WAR - Part IX - The Army on the March
THE ART OF WAR - Part X - Terrain
THE ART OF WAR - Part XI - The Nine Situations
THE ART OF WAR - Part XII - The Attack by Fire
THE ART OF WAR - Part XIII - The Use of Spies
THE ARTICLES OF CONFEDERATION: MARCH 1, 1781
THE BILL OF RIGHTS
THE CONSTITUTION OF THE UNITED STATES
THE DECLARATION OF INDEPENDENCE
THE FEDERALIST PAPERS - The Importance of the Union (1-14)
THE FEDERALIST PAPERS - Defects of the Articles of Confederation (15-22)
THE FEDERALIST PAPERS - Arguments for the Type of Government Contained in the Constitution (23-36)
THE FEDERALIST PAPERS - The Republican Form of Government (37-51)
THE FEDERALIST PAPERS - The Legislative Branch (52-66)
THE FEDERALIST PAPERS - The Executive Branch (67-77)
THE FEDERALIST PAPERS - The Judicial Branch (78-83)
THE FEDERALIST PAPERS - Conclusions and Miscellaneous Ideas (84-85)
THE MYTH OF POSSE COMITATUS ACT OF 1878
TRACKING PATROL
URBAN OPERATIONS
WEAPONS OF MASS DESTRUCTION QUICK REFERENCE GUIDE
WEAPONS QUALIFICATION
WHAT IS THE MILITIA
WRITTEN EXAMS
YouHaveTreadOnMe - Radio Show

1.  Tanks are a necessity, unless you want to take very high infantry losses (5-7 of your troops for every enemy soldier).

2.  The most useful armored vehicle was the D-9 armored bulldozer.  This beast is large enough, and powerful enough, to plow through buildings, or to shake buildings to set off booby traps or force civilians (and sometimes fighters) to clear out. You've got to protect the D-9 with infantry, as it is not invulnerable to anti-tank weapons.

3.  The ratio of infantry to armor vehicles should vary from 30 to 100 infantrymen per tank.

4.  It's better to fight at night, as US and Israeli forces have better night fighting equipment and train to use it.  This includes the night vision gear on your tanks and armored vehicles.  By cutting off the electricity in the enemy held city, you have a significant advantage that should be used.

5.  Grab the high ground, meaning the roofs and top floors of buildings.  About all helicopters are good for is to use their guns to clear the enemy off roofs, and to land your troops up there.

6.  Deal with the underground.  The sewers will be used by the enemy to move around.  You will have to blow up portions of the sewer system.  It's not worth the casualties to go down and fight in the sewers.

7.  Snipers are the biggest problem, followed by machine-guns and booby traps.  The troops have to learn to stay under cover at all times.  And if they smoke at night, don't do it anywhere that an enemy sniper can get a shot at you.  Most snipers will be in the upper stories of buildings (but not the roofs where your helicopters can get at them.)  A smart foe will booby trap the ground floor entrance and arrange for another escape route, so that if you send troops into the building, the sniper will escape and your guys will run into the trip wires and explosives.  The antidote for this is to take the high ground first and use your own snipers to take out the enemy snipers.  This is where night operations are essential.  The sniper cannot hit what he can't see, and enemy snipers will have a lot fewer clear shots at night.  When you do encounter a sniper, take them out with your own snipers, or tank fire, or take the building he's in down. 

8.  Obstacles can work for you.  The enemy will try and set up barricades and other obstacles that will lead your troops into a trap.  Follow your own plan and plow right through obstacles.  You can also use obstacles, especially trenches, to contain the enemy and prevent them from using vehicles to move troops around.

9.  The Israeli experience contradicts American doctrine, which urges troops to advance in the middle of streets to avoid ricochets from walls.  The Israelis found that getting shot in the center of the street was more of a danger than ricochets.

10.  Helicopters are very vulnerable unless they keep moving.  Even then, they will get hit.  You must be careful using helicopters, and use them only at night when possible.  Helicopter weapons aren't as useful as you might think.  Their machine-guns can't penetrate most walls, and they rarely get off a good shot with their missiles.  Choppers are good at keeping the enemy off roof tops.

11.  Intelligence is very important.  UAVs are particularly useful because they can observe an area constantly and stay out of range of enemy weapons.  SIGINT (Signal Intelligence) is another valuable source of info, but you have to have enough translators familiar with the local dialect.  The enemy may also use a lot of code words, which your intel people will have to try and decode.  It's also possible to get a lot of valuable information from the local civilians.  if they are hostile to you (as the Palestinians were to the Israelis), this is difficult, but not impossible.  If many of the locals are friendly, you are going to get a lot of life saving information.  Use this source of info as much as possible.  If the locals are friendly, try and recruit line crossers (people who will go into hostile areas for info.)  the enemy will use this ploy, and will make use of kids (usually 10-12 years old, as these are old enough to know what they are doing, and young enough to qualify as children.)  the kiddie spies, although usually unarmed, can be particularly deadly, as they are good at what they do and tend to be fearless.

12.  Flashlights are more valuable than you think.  Make sure all the troops have them, and a good supply of fresh batteries.

FOR LIKE MINDED PATRIOTS WHO WANT TO SURVIVE ANY AND ALL SITUATIONS THAT THEY MAY FACE.