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COMBAT LEADER'S HANDBOOK PART 1

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100 MOST IMPORTANT ITEMS YOU WILL NEED WHEN THE SHIT HITS THE FAN
A MAGIC BULLET WILL BE NEEDED TO KILL THE 17TH AMENDMENT
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BOWHUNTING CHECKLIST
BUG-OUT-BAG (B.O.B.)
CERT DISASTER RESPONSE GEAR AND PACKING LIST
COMBAT LEADER'S HANDBOOK PART 1
COMBAT LEADER'S HANDBOOK PART 2
COMBAT PATROLS
COMMITTEE OF SAFETY - COMMON LAW COURT
COMMITTEE OF SAFETY -THE END OF THE REVOLUTION AND THE BEGINNING OF INDEPENDENCE
COMMITTEE OF SAFETY - THE PLAN FOR THE RESTORATION OF CONSTITUTIONAL GOVERNMENT
COMMUNICATIONS
CONSTITUTIONAL CONVENTIONS - WHY THEY WILL NOT WORK
COVER, CONCEALMENT AND CAMOUFLAGE
CLOSE QUARTERS BATTLE - TIRE IRON STYLE
CROSSING A LINEAR DANGER AREA - TIRE IRON STYLE
DANGER AREA TACTICS
THREAT LEVEL AND DEPLOYMENT STATUS
DISASTER PREPAREDNESS GUIDES
FIELD GEAR PACKING LIST INCLUDING FIELD STOVES AND FUEL
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FILE DOWNLOAD AREA
FIREMEN
FIRE STARTING AND TINDER OPTIONS
FOOD - 3 & 6 DAY SAMPLE MENU'S
FOOD - BACK COUNTRY COOKING INFORMATION AND RECIPIES
FOOD - BACKPACKING NUTRITION INFORMATION
SPICES TO STOCK UP ON
FOOD - EDIBLE AND MEDICINAL PLANTS
FOOD - EDIBLE WILD FOODS
FOOD - LOW MAINTENANCE ANIMALS THAT WORK FOR YOU: CHICKENS, RABBITS AND GOATS
FOOD - MILITIA COOKBOOK AND MORE RECIPIES
FOOD - STORAGE AND SUPPLIES
FOOD - THE SURVIVAL FOOD PYRAMID
FREEDOM FROM WAR BY PRESIDENT JOHN KENNEDY TO THE UNITED NATIONS - 1961
GRUB & GEAR - LESSONS LEARNED FROM AN ALASKAN TRAPPER
HAND & ARM SIGNALS
HAZARDS AND DISASTERS THAT CAN HAPPEN IN MAINE
HOW TO TELL THE DIFFERENCE BETWEEN A LIBERAL AND A CONSERVATIVE
HURRICANE PREPAREDNESS INFORMATION
IMMEDIATE ACTION DRILLS (ACTIONS ON ENEMY CONTACT)
INITIAL ENTRY TRAINING
ISRAELI STREET FIGHTING TIPS
LAND NAVIGATION
LINKS OF INTEREST
MAP READING
MEDICAL - A DOCTOR'S THOUGHTS ON ANTIBIOTICS, EXPIRATION DATES, AND TEOTWAWKI
MEDICAL - BLOOD TYPE COMPATABILITY CHART
MEDICAL - COMBAT LIFESAVERS MEDICAL BAG
MEDICAL - COMBAT LIFESAVER TRAINING MATERIALS
MEDICAL - CRYPTOSPORIDIUM INFECTION AND TREATMENT
MEDICAL - DIY WATER FILTERS AND OTHER PURIFICATION METHODS FOR FIELD USE
MEDICAL - FIRST AID TRAINING STANDARDS FOR THE MILITIA MEMBER
MEDICAL - GIARDIA INFECTION AND TREATMENT
MEDICAL - HEAT INDEX CHART
MEDICAL - HERBAL MEDICINE FOR PREPPERS
MEDICAL - INSERTING AN ORAL AIRWAY
MEDICAL - IV THERAPY
MEDICAL - MEDICINE AND NURSING DISCUSSION
MEDICAL - MEDICINE AND SECURITY DISCUSSION
MEDICAL - MILITIA MEDIC TRAINING SUBJECTS
MEDICAL - PLANTS FOR MEDICINE
MEDICAL - PSYCH NURSING DISCUSSION
MEDICAL - RANGER FIRST RESPONDER TRAINING SLIDES
MEDICAL - TACTICAL & LONG RANGE MEDICAL GUIDELINES
MEDICAL - TACTICAL MEDICAL KIT
MEDICAL - THE MEDIC CODE
MEDICAL - TRAUMA DISCUSSION
MEDICAL - TRAUMA FOCUSED INDIVIDUAL TRAINING SLIDES & TACTICAL COMBAT CASUALTY CARE
MEDICAL - WATER INTAKE REQUIREMENTS TO PREVENT HEAT INJURIES AND DEHYDRATION
MEDICAL - WINDCHILL CHART
MISSION PLANNING: Step 1 Strategic goals
MISSION PLANNING: Step 2 Missions and the SG's
MISSION PLANNING: Step 3 Tactical Planning an overview
MISSION PLANNING: Step 4 Warning Order Part 1
MISSION PLANNING: Step 5 SMEAC
MISSION PLANNING: Step 6 Mission Statement
MISSION PLANNING: Step 7
MISSION PLANNING: Step 8 Finalized Situation Report.
MISSION PLANNING: Step 9 The meat of the whole deal - EXECUTION
MISSION PLANNING: Step 9a The general make up of the team
MISSION PLANNING: Step 9b Planning for the HOME Team deployment
MISSION PLANNING: Step 9b (a) LR Execution
MISSION PLANNING: Step 9c Home Team Insertions
MOUNTED LAND NAVIGATION
MOVEMENT TECHNIQUES
NAVIGATION IN DIFFERENT TYPE OF TERRAIN
OBSERVATION POSTS AND SCANNING
PATROL BASES
PATROL PLANNING CONSIDERATIONS
PATROLLING 101 - TIRE IRON STYLE
POISONOUS PLANTS
PROCEEDINGS OF COMMISSIONERS TO REMEDY DEFECTS OF THE FEDERAL GOVERNMENT : 1786
RECONNISSANCE PATROLS
ROBERT ROGER'S STANDING ORDERS
RON PAUL AND THE MILITIA
SEARCH AND RESCUE - FEMA TYPE RATING
SEARCH AND RESCUE - WINTER OPERATIONS EQUIPMENT LIST
SURVIVAL
SURVIVAL FOR OMNIVORES, VEGETARIANS, AND VEGANS
SURVIVAL GARDENING
SURVIVAL IN THE CITY
TEAM FORMATIONS - FM 7-8 STYLE
TEAM FORMATIONS - TIRE IRON STYLE
THE ANTI-FEDERALIST PAPERS 1-17
THE ANTI-FEDERALIST PAPERS 18-34
THE ANTI-FEDERALIST PAPERS 35-51
THE ANTI-FEDERALIST PAPERS 52-68
THE ANTI-FEDERALIST PAPERS 69-85
THE ART OF WAR - Part I - Laying Plans
THE ART OF WAR - Part II - Waging War
THE ART OF WAR - Part III - Attack By Stratagem
THE ART OF WAR - Part IV - Tactical Dispositions
THE ART OF WAR - Part V - Energy
THE ART OF WAR - Part VI - Weak Points and Strong
THE ART OF WAR - Part VII - Maneuvering
THE ART OF WAR - Part VIII - Variation in Tactics
THE ART OF WAR - Part IX - The Army on the March
THE ART OF WAR - Part X - Terrain
THE ART OF WAR - Part XI - The Nine Situations
THE ART OF WAR - Part XII - The Attack by Fire
THE ART OF WAR - Part XIII - The Use of Spies
THE ARTICLES OF CONFEDERATION: MARCH 1, 1781
THE BILL OF RIGHTS
THE CONSTITUTION OF THE UNITED STATES
THE DECLARATION OF INDEPENDENCE
THE FEDERALIST PAPERS - The Importance of the Union (1-14)
THE FEDERALIST PAPERS - Defects of the Articles of Confederation (15-22)
THE FEDERALIST PAPERS - Arguments for the Type of Government Contained in the Constitution (23-36)
THE FEDERALIST PAPERS - The Republican Form of Government (37-51)
THE FEDERALIST PAPERS - The Legislative Branch (52-66)
THE FEDERALIST PAPERS - The Executive Branch (67-77)
THE FEDERALIST PAPERS - The Judicial Branch (78-83)
THE FEDERALIST PAPERS - Conclusions and Miscellaneous Ideas (84-85)
THE MYTH OF POSSE COMITATUS ACT OF 1878
TRACKING PATROL
URBAN OPERATIONS
WEAPONS OF MASS DESTRUCTION QUICK REFERENCE GUIDE
WEAPONS QUALIFICATION
WHAT IS THE MILITIA
WRITTEN EXAMS
YouHaveTreadOnMe - Radio Show

LEADING IN COMBAT

1

Set the example

2

Lead from as far forward as you can

3

Lead from a position where your soldiers can see you/your vehicle

4

Lead from where you can control all elements physically or by radio

5

Move to influence the action

6

Make sound, quick decisions

7

Forcefully execute decisions

8

Use reverse planning sequence

Notes:

 

 

 

 

 

 

 

BASIC RULES OF COMBAT

TYPE

RULE

1

SECURE:  Use cover and concealment.  Establish local security/recon.

2

MOVE:  Establish moving element/move to position of advantage.  Gain and maintain initiative.

3

SHOOT:  Establish base of fire/mutual support.  Kill/suppress enemy.

4

COMMUNICATE:  Inform all of what you expect.

5

SUSTAIN:  Keep fight going/care for troops.

 

TROOP LEADING PROCEDURE

STEP

ACTION

1

Receive mission

 

2

Issue warning order (WARNO)

 

3

Make tentative plan

 

4

Initiate necessary movement

 

5

Conduct reconnaissance

 

6

Complete plan

 

7

Issue orders

 

8

Supervise and refine

 

Notes:

 

 

 

 

 

 

 

 

 

WARNING ORDER (WARNO)

1.  Situation

2.  Mission

3.  General Instructions

a.      Special teams / task organization

b.      Common uniform / equipment

c.      Special weapons, ammo, equipment

d.      Tentative time schedule

4.  Special instructions

 

FACTORS OF METT-TC (FACTORS APPLY TO FRIENDLY FORCES AND ENEMY)

ITEM

FACTORS

1

MISSION

 

 

Commanders’ intent 1 and 2 levels up

Specified tasks

Implied tasks

Mission essential tasks

Limitations / constraints

Restated mission

 

2

ENEMY

 

 

Disposition / composition

Strength

Recent activities

Weaknesses

Possible Courses of Action (COAs) including identifying the most dangerous

Probable COAs including identifying the most likely

Reinforcement abilities

 

3

TERRAIN & WEATHER (OAKOC)

 

 

Observation and fields of fire

Avenues of approach

Key terrain

Obstacles and movement

Cover and concealment

 

4

TROOPS & SUPPORT AVAILABLE

 

 

Quality, training level, and psychological state of friendly troops

Availability of critical systems and joint support

Availability of combat, combat support (CS), and combat service support (CSS) assets

 

 

5

TIME AVAILABLE

 

 

Time available for planning, preparing, & executing mission (use 1/3 - 2/3 rule)

Tasks assigned to unit

Enemy / adversary capabilities

 

 

NOTE:  Planning times include preparation of combat orders, inspections, rehearsals, and movement to line of departure.

 

 

 

 

 

 

 

6

CIVIL CONSIDERATIONS

 

 

Civilian populations, culture, organizations, and leaders within area of operations (AO)

Natural environment

Cultural sites

Civilian political, economic, and information matters

Civilian activities

Civilian attitudes

 

Notes:

 

 

 

 

 

 

OPERATIONS ORDER (OPORD)

Task organization:

  1. Situation:
  1. Enemy forces:
  2. Friendly forces:

Mission/concept higher

Location & actions of units on left, right, front & rear

Units providing fire support

  1. Mission:
  2. Execution:

Intent

a.      Concept of the operation

(1).  Maneuver

(2).  Fires

b.      Tasks to maneuver units

c.      Tasks to combat support units

d.      Coordinating Instructions

(1).  Time Schedule

(2).  PIR

  1. Service Support:

a.  General:

  1. Command and Signal:

a.      Command:

b.      Signal:

 

FRAGMENTARY ORDER (FRAGO)

A FRAGO makes changes to an existing order.  State paragraphs with changes, Those with no changes, state “NO CHANGE”

Reference

Task  Organization

1.  Situation

2.  Mission

3.  Execution

4.  Service Support

5.  Command / Signal

 

TIME SCHEDULE

WHEN

WHAT

WHERE

WHO

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

LIGHT AND WEATHER DATA

ITEM

FIRST DAY

NEXT DAY

BMNT/EENT

 

 

Sun Rise

 

 

Sun Set

 

 

Moon Rise

 

 

% Illumination

 

 

Moon Set

 

 

NVG Hours

 

 

Temp High / Lo

 

 

Winds

 

 

Precipitation

 

 

Effects of light and weather:

 

 

 

 

 

 

 

 

 

ACTIONS BEFORE MARCH

STEP

ACTION

1

Give warning order (WARNO)

2

Select quartering party NCO and send to team command post (CP)

3

Recon route from assembly area (AA) to start point (SP)

4

Record time from AA to SP

5

Adjust departing time from AA to arrive at SP on time

6

Have crews perform precombat checks

7

Have patrol leader / vehicle commanders report their status

8

Give march order to patrol leader / vehicle commanders

 

DUTIES OF QUARTERING PARTY

STEP

ACTION

1

Inspect intended assembly area for enemy NBC / mines

 

2

Secure PLT area until platoon arrives

 

3

Establish and maintain communications

 

4

Clear or mark obstacles

 

5

Select general location of vehicle positions; mark places

 

6

Select covered / concealed route to release point (RP); meet platoon

 

7

Guide platoon into area

 

8

Brief platoon leader

 

 

MARCH ORDERS

1.  Destination (map)

2.  Route of march (map)

3.  Location of start point (SP), critical midpoints, and release point (RP) (map)

4.  SP time

5.  March interval (meters)

6.  March speed (mph / kph)

7.  Catch up speed (mph / kph)

8.  Time and location of scheduled halts

9.  Time unit leaves present position

10.  Order of march

 

ACTIONS DURING MARCH

ITEM

ACTION

1

Arrive at SP on time at march speed with proper march interval

 

2

Maintain ground and air security

 

3

Observe vehicle sectors of responsibility

 

4

Report SP, critical points, RP (unless under radio listening silence)

 

5

If under radio listening silence - use hand and arm, flag or flashlight signals

 

 

ACTIONS AT HALTS

ITEM

ACTION

1

Pull to side of route - maintain order

 

2

Establish / maintain security

 

3

Move disabled vehicles off road - post guides to direct traffic

 

4

Maintain observation / contact with other vehicles

 

5

Report status

 

6

Take appropriate actions/repair vehicles if possible

 

 

ACTIONS AT ASSEMBLY AREA

ITEM

ACTION

1

Follow guides into preselected secure positions

 

2

Clear release point without stopping or bunching vehicles

 

3

Emplace / maintain security / Ops

 

4

Conduct fire planning

 

5

Notify higher of arrival based on plan / coordinate with other units

 

6

Check / adjust positions; camouflage positions

 

7

Start maintenance / resupply / rearming

 

8

Prepare / rehearse reaction plan

 

 

PREPARATION FOR ATTACK

TASK

ACTION

1

Issue warning order

 

2

Move to assembly area

 

3

Perform communications check

 

4

Check weapons

 

5

Check key equipment

 

6

Rehearse critical tasks

 

7

Recon routes to line of departure (LD) / objective (OBJ)

 

8

Issue operation order

 

9

Resupply, rearm, refuel

 

10

Coordinate with higher, supporting, adjacent units

 

11

Rehearse

 

12

Conduct PMCS as required

 

13

Check / integrate attachments

 

14

Check NBC situation / confirm MOPP status

 

15

Inspect troops

 

16

Inspect vehicles

 

17

Feed troops

 

18

Rest troops

 

19

Move to line of departure

 

Notes:  Several steps may occur concurrently. 

 

 

 

 

 

 

 

CONSOLIDATION

STEP

ACTION

1

Eliminate all remaining enemy resistance on objective

 

2

Occupy hasty positions / prepare for counterattack

 

3

Bring up base of fire element

 

4

Prepare for a counterattack

 

5

Position key weapon systems

 

6

Develop quick fire plan

 

7

Prepare range cards

 

8

Begin planning to continue attack (map recon, orders)

 

Notes:

 

 

 

 

 

 

 

REORGANIZATION

STEP

ACTION

1

Reestablish chain of command

Restore communications with higher, adjacent, FSO

Report status:  ACE (ammunition, casualties, equipment)

Request resupply as needed

 

2

Reestablish security / preparation for counterattack

 

 

Reman key weapons

Redistribute ammunition, supplies, equipment as needed

 

3

Clear objective of casualties & enemy prisoners of war

 

 

Treat, evacuate, process

 

4

Prepare for next mission

 

 

Relocate weapons & positions

Reoccupy & repair positions

Repair obstacles & mines

Repair & maintain equipment

 

Notes:

 

 

 

 

 

 

 

 

 

 

DEFENSIVE PRIORITY OF WORK

STEP

TASK

1

Establish local security

 

2

Position key weapons & vehicles

 

3

Position squads / assign sectors

 

4

Make communications checks

 

5

Coordinate with adjacent units for interlocking sectors

 

6

Clear fields of fire

 

7

Prepare range cards

 

8

Prepare squad and platoon sector sketches

 

9

Site final protective line (FPL), final protective fires (FPF), and priority targets

 

10

Prep fighting positions

 

11

Emplace mines and obstacles

 

12

Establish fire control measures

 

13

Assign alternate and supplementary battle positions

 

14

Take NBC protective measures

 

15

Improve primary positions

 

16

Prep alternate then supplementary positions

 

17

Establish sleep / rest plan

 

18

Recon supply / evacuation routes

 

19

Rehearse actions on contact

 

20

Stockpile ammunition / food / water

 

21

Continue to improve positions

 

 

DEFENSE PLANNING OUTLINE

1.  Commander’s intent

2.  Platoon / squad mission

3.  Position in company defense

4.  Sectors of fire / EAs / TRPs

5.  Fire support available

6.  Evacuate / destroy procedures for damaged vehicles

7.  Evacuation procedures for friendly casualties

8.  Place to take EPW

9.  Special signals to use

10.  On-order mission for platoon / squad

11.  Position and mission of units on flanks

12.  Position and mission of units in the rear

 

COORDINATION CHECKLIST

STEP

ITEM

1

Location of Leaders

 

2

Location of primary, alternate, and supplementary positions

 

3

Sectors of fire of machine guns, anti-armor weapons & subunits

 

4

Route to alternate and supplementary positions

 

5

Location of dead space between platoons and squads and how to cover it

 

6

Location of observation posts and withdrawal routes back to the platoon or squad position

 

7

Location and types of obstacles and how to cover them

 

8

Patrols - size, type, times of departure / return and routes

 

9

Fire support planned

 

10

Location, activities and passage plan for scouts and other units forward of platoon position

 

11

Signals for fire / cease fire and any emergency signals

 

12

Engagement and disengagement criteria

 

13

Location of coordination points

 

 

ESTABLISH OBSERVATION POST

ITEM

ACTION

1

Select site with cover & concealment and overlapping sectors.

 

2

Designate OPs & security force

Establish reporting procedures

Establish withdrawal plan with procedures and routes.

 

3

Prepare to call for/adjust indirect fire; use binoculars / NVDs; navigation tools and communications equipment.

 

4

Conduct surveillance - name observer, recorder and security 

Search, identify and report personnel, vehicles, etc 

Use overlapping sectors of observation

 

5

Change observers every 20-30 minutes as situation permits

 

 

FIGHTING POSITION GUIDELINES

ITEM

DESCRIPTION

1

Protection - adequate to cover enemy weapons

Position - provide cover & concealment - ensure can’t be seen   Fill sandbags 3/4 full 

Revet excavations in sandy soil 

Check stabilization of wall bases 

Inspect daily, especially after rain and after direct / indirect fires

Maintain, repair, improve

Use proper material, correctly

 

2

Site to engage the enemy

Select best position, cover dead space, use maximum effective range & provide interlocking fires

Priority to effective weapon system use; METT-TC dependent

 

3

Prep by stages with inspection

Improvement is progressive

 

 

BUILD FIGHTING POSITION

STAGE

ACTION

1

Establish position:

Leader check fields of fire, soldier emplace sector stakes

Position log or sandbag between stakes

Scoop out elbow holes

Position limited visibility aiming stakes

Trace outline on ground

Clear fields of fire

Leader inspects position

2

Emplace walls:

1 helmet distance from hole to start of cover

Front wall 2-3 sandbags high by 2 M16s long for 2-man position

Flank wall same height, 1 M16 long; rear wall 1 sandbag high by 1 M16 long

Stakes required to hold logs

Leader inspects position

3

Dig the position:

Throw and pack dirt

Armpit deep

Parapets filled - camouflaged

Grenade sumps dug / floor sloped

Rucksack storage optional

Leader inspects position

4

Overhead cover:

Camouflage blended, can’t be detected at 35 meters

Logs placed over center front-to-rear

Waterproof - plastic bags or ponchos placed over top

6”-8” of dirt / sandbags on top

Overhead cover / bottom camouflaged

Leader inspects position

 

FIRE DISTRIBUTION AND CONTROL

ITEM

PRINCIPLE

1

Engage critical targets first; engage laterally and in depth

2

Avoid target overkill

3

Use fire distribution

Incorporate indirect fires

Use each weapon in its best role

4

Destroy most dangerous targets first, considering range, terrain and weapon capability

5

Concentrate on long range targets if possible, to gain standoff advantage

6

Take best shots; expose only systems actually needed

7

Control firing; conserve ammunition if possible

8

Avoid fratricide

9

Engage different threats simultaneously

 

CAMOUFLAGE

STEP

ACTION

1

Prepare individual / equipment

 

2

Consider position from enemy viewpoint

 

 

Use natural concealment / blend

Reduce shine and movement

Observe from prone position

Don’t skyline when moving

 

3

Inspect the following areas

 

 

Individuals / Fighting positions

Vehicles and routes in and out

Noise / light discipline plan

Camouflage nets

 

4

Break up vehicle silhouettes - use nets

 

5

Reduce glare and signatures

 

6

Reduce vehicle noise

 

 

PHYSICAL SECURITY

STEP

ACTION

1

Conduct patrols

 

2

Conduct stand-to (general)

 

 

Troops ready

Vehicles topped off / loaded / ready

Basic load of ammo / weapons

Weapons loaded / ready

Radios on / tested

 

3

Conduct stand-to (evening)

 

 

Emplace vision block covers / turn internal lights off

Ready driver’s night vision

Test panel control lights / thermal sights

Prepare NVGs / NODs

Check all batteries

Upload weapons / ammo

Inspect vehicle position to insure no light is visible after dark

 

4

Conduct silent watch

 

 

Assign sectors for surveillance

Use manual, battery, or auxiliary vehicle power when possible

Use radio listening silence

Rotate troops using thermal sight(s)

Lay guns on primary AAs/EAs

 

5

Post local security

 

Assign sectors / observe sectors

Adjust position(s) closer to vehicle(s) at night

 

 

DEFENDING DURING LIMITED VISIBILITY

ITEM

ACTION

1

Employ long range STANO equipment (sensors, NODs, etc)

 

2

Coordinate any movement outside battle position boundaries with higher and adjacent units

 

3

Redeploy some units / weapons to concentrate along dismounted avenues of approach

 

4

Employ scouts, OP, patrols, ambushes, and armor killer teams forward on secondary AA and between positions

 

5

Employ nuisance obstacles and early warning devices along likely night approaches

 

6

Plan required movement of weapons, units, and massing of fires on enemy approaches

 

7

Rehearse movement of weapons, units, and massing of fires on enemy approaches

 

8

Reposition weapons to take advantage of differences between enemy and friendly STANO devices

 

9

Plan illumination on or behind engagement areas to silhouette enemy

 

10

Move TRPs and / or EAs closer to defensive positions or move weapons closer to them - use METT-TC

 

11

Commence adjustments to defensive organization before dark

 

12

Complete return to daylight positions before dawn

 


13

Move closer to avenue(s) of approach you guard during bad weather

 

14

Be aware that sensors and radar may still penetrate bad weather

 

 

FUNDAMENTALS OF DELAY

ITEM

ACTION

1

Centralized control and decentralized execution.

Maintain enemy contact.

Coordinate flank security.

 

2

Maximize OAKOC.

Observation and fields of fire.

Avenues of approach.

Key terrain.

Obstacles and movement

Cover and concealment

 

3

Force enemy to maneuver / deploy.

Use snipers, ambushes to slow enemy forces.

Trade space for time.

 

4

Use obscuration smoke or night moves to cover withdrawing forces.

 

5

Use obstacles.

Natural and reinforcing.

Cover by observation / fire.

 

6

Maintain enemy contact.

Keep enemy in sight.

Observe and adjust fires.

 

7

Keep free to maneuver.

Avoid decisive engagement.

Displace to next position.  Move less engaged forces first, more heavily engaged forces move under cover of security forces.

 

8

Missions:  delay in sector or forward of a line or position for specified time.

 

9

Assign sectors for each committed unit / avenue of approach.

 

10

Each unit sets up own security.

 

 

DISENGAGEMENT PLANNING

1.  Scheme of maneuver __________________________________________________

 

2.  Time of disengagement ________________________________________________

 

3.  Priority of disengagement ______________________________________________

 

4.      Location of new positions ______________________________________________

 

5.      Size and composition of advance parties __________________________________

 

6.      Size and composition of overwatch forces _________________________________

 

7.      Location of overwatch forces ___________________________________________

 

8.      Combat service support _______________________________________________

  

DISENGAGEMENT ACTIONS

ITEM

ACTION

1

Deceive the enemy with smoke, patrols, fires, radio transmissions.

 

2

Use overwatch elements to keep enemy pressure off disengaging forces.

 

3

Maintain OPSEC / COMSEC.

 

4

Recon / prepare routes.

 

5

Recon / prepare new positions.

 

6

Plan to move wounded.

 

7

Plan to move equipment.

 

8

Move CSS early.

 

9

Move during limited visibility.

 

10

Use obstacles to slow enemy.

 

 

WITHDRAWAL UNDER ENEMY PRESSURE

ITEM

ACTION

1

Withdrawal principals.

Company commander controls sequence of platoon withdrawals.

Platoon Leader controls squad movements.

Execute initiate break contact drill using fire, maneuver, overwatch, obscuration.

 

2

Disengagement technique based on enemy status, terrain, available covering fires.

Simultaneous when overwatch is present; by teams; thinning the lines.

 

3

Maintain base of fire.

Move anti-tank weapons / tanks back first against enemy mounted attack.

Use infantry in close terrain / limited visibility / against dismounted enemy.

 

4

Plan for / specify.

Scheme for maneuver

Time of withdrawal

Location of new positions

Size/make-up of advance party/overwatch force

Battle/overwatch positions

Routes/checkpoints

Remount point(s)

Evacuation of wounded

Evacuation of equipment

Priorities

Obstacles

Items to destroy

 

Notes:

 

 

 

 

 

 

 

WITHDRAWAL NOT UNDER ENEMY PRESSURE

ITEM

ACTION

1

Withdrawal principles.

Speed / secrecy / deception.

At night / in reduced visibility.

As part of a larger force to perform another mission.

 

2

For platoon as the company security force:

Cover entire company area.

Reposition squads / weapons to cover withdrawal.

Place 1 squad’s key weapons in each platoon position to cover most dangerous AA.

CO XO or PLT LDR is security force leader.

 

3

Forward security force made up of 1 squad / 1 MG team / 2 AT-4s.

Squad leader left in position is platoon security leader.

Reposition squad to cover platoon withdrawal and PLT area.

CP security force CDR controls PLT security force during withdrawal.

 

4

Security force.

Conceals withdrawal.

Deceives enemy – keeps up normal operating patterns.

Provides covering fire if enemy attacks.

Withdraw when company is at next position or as ordered.

Receives withdrawal order by radio codeword.

Uses company plan to withdraw.

Reassembles to move to rear.

If under attack, conducts fire and maneuver to rear until they break contact.

 

5

Quartering party:

Send ahead before withdrawal.

PSG and guide per each squad.

Recons and selects positions / sectors / routes / OP for platoon.

Meets / guides platoon into position.

PSG meets / briefs PLT LDR on position / situation.

 

6

Company OPORD contains:

Time withdrawal will start.

Location of PLT / CO assembly area and routes between.

Platoon mission(s) upon arrival.

Size / organization / CDR of security force.

Next company / platoon mission.

 

7

Platoon leader plans:

When his withdrawal starts.

Location of squad / PLT assembly areas and routes between.

Squad missions on arrival.

Size / organization / CDR of security force.

Next platoon / squad mission(s).

 

 
 

CONTINUOUS OPERATIONS (CONOPS) PLANNING

STEP

ACTION

1.

Set up and ENFORCE an eating and sleeping schedule for ALL personnel.

 

2.

Include OPORD and movement times in warning orders so sleep can be scheduled.

 

3.

Keep orders simple and clear; insist on briefbacks.

 

4.

Do not permit sleeping in or near vehicles; move to safe place.

 

5.

Recognize symptoms of sleep loss: not alert, slow response time, forgetful, mood change, short attention span, irritable.

 

6.

Recognize symptoms of stress: frustration, anger, tired even after rest, physical problems interfering with eating and sleeping, lack of confidence, forgetfulness.

 

7.

Situation permitting, deal with stress.  Give immediate attention, reassurance; rest and food.  Pair with buddy.

 

8.

REINFORCE eating / sleeping schedules for all personnel, especially leaders.

 

 

FLUID REPLACEMENT GUIDELINES

HEAT COND.

TEMP

EASY

WORK/REST

WATER PER HOUR

MODERATE

WORK/REST

WATER PER HOUR

HARD

WORK/REST

WATER PER HOUR

1

78 - 82

No limit                     1/2qt

No limit                  3/4qt

40/20 min                 3/4qt

2

83 - 85

No limit                     1/2qt

50/10 min              3/4qt

30/30 min                    1qt

3

86 - 88

No limit

3/4qt

40/20 min              3/4qt

30/30 min                    1qt

4

89 - 90

No limit                     3/4qt

30/30 min              3/4qt

20/40 min                          1qt

5

+ 91

No limit                       1qt

20/40 min

1qt

10/50 min

1qt

1.  Applies to average acclimated solider wearing BDUs, Hot Weather.

2.      Work / rest times & fluid volumes will sustain performance & hydration < 4 hours.

3.      Individual needs will vary + or – 1/4 quart per hour.

4.      Hourly fluid intake should not exceed 1 1/2 quarts or 12 quarts over 24 hours.

5.      Rest means minimal activity (sitting or standing) in the shade.

6.      Wearing MOPP gear or body armor adds 10 degrees F to temperature.

7.      Overweight / dieting / past heat casualty soldiers are more prone to heat injuries.

 

ENGAGING AIRCRAFT

NOTE:  In the absence of unit SOPs

STEP

ACTION

1.

Engage all attacking aircraft and helicopters positively identified as hostile.

2.

Engage when friendly ADA units are engaging enemy in your area.

3.

Engage enemy jet aircraft not attacking your position only after ordered to fire.

WEAPONS CONTROL STATUS

WEAPONS

FREE

Fire at any aircraft not identified as friendly.

WEAPONS

TIGHT

Fire only at aircraft POSITIVELY identified as HOSTILE.

WEAPONS

HOLD

Fire only in self-defense.

AIR DEFENSE WARNING

WARNING

MEANING

RED

Attack is IMMINENT or IN PROGRESS

YELLOW

Attack is PROBABLE

WHITE

Attack is improbable

LOCAL AIR DEFENSE WARNING (LADW)

WARNING

MEANING

DYNAMITE

Aircraft inbound & attacking; response is immediate

LOOKOUT

Aircraft in area of interest but not threatening OR inbound but there is time to react

SNOWMAN

No aircraft pose threat at this time

 

ENGAGEMENT / LEAD DISTANCES

High performance aircraft; Two football field “lead”

Low performance / rotary wing; one half football field “lead”

Aircraft coming directly at you; fire at nose

Notes:

 

 

 

 

 

 

BUILT-UP AREA FIGHTING PRINCIPLES

ITEM

PRINCIPLE

1

Attack rapidly, in depth, to dominate killing areas, use smoke

 

2

Clear each house thoroughly / consolidate

 

3

Keep equipment light

 

4

Plan for casualty / EPW vehicle evacuation

 

5

Clear streets, houses, buildings and basement

 

6

Mark cleared structures

 

7

Wear body armor, use vehicles as transports / moving shield, sand-bag / harden thinskin vehicles

 

8

Employ shock-producing weapons to reduce enemy strongpoints

 

9

Employ expertise / equipment of combat engineers

 

 

ATTACK AND CLEAR BUILDING

STEP

ACTION

1

Organize unit into assault force and support force

 

2

Designate special weapons teams

 

3

Support force ISOLATES building from overwatch position, covering smoke and fire

 

4

Support force suppresses enemy in building and near by to cover assault force’s move

 

5

Support force resupply ammunition, replace personnel, evacuate wounded / EPWs

 

6

Assault force ENTERS building at highest level possible to gain foothold or mouseholes into unexpected wall

 

7

Assault force CLEARS building room-by-room, by grenade or burst of fire

 

8

Assault force marks each room / each building when cleared

 

 

ORGANIZE BUILDING DEFENSE

STEP

ACTION

1

Select building(s) to defend by considering

Protection / dispersion from enemy weapons / flamability

Concealment

Fields of fire

Observation

Covered routes

Building strength / dire hazard

Time available

 

2

Position teams / vehicles

 

3

Plan for / register indirect fires

 

4

Select / prepare primary / alternate / supplementary positions for key dismounted weapons, escape route from building

 

5

Prepare rooms in building(s)

Stockpile supplies

Establish CP / Ops

Set up wire commo lines

Cover floors with sand / dirt

Reinforce / camouflage positions

 

6

Prepare outside of building(s)

Emplace mines / obstacles to cover deadspace / approaches / passages

 

7

Inspect preparations

 

Notes:

 

 

 

 

 

 

HANDLING ENEMY PRISONERS OF WAR

ITEM

ACTION

 

USE THE 5 “Ss”

 

1

SEARCH - remove, tag & mark weapons, documents; return personal items, helmet, NBC gear

 

2

SEGREGATE - by rank, sex, military, civilian

 

3

SILENCE - no talking

 

4

SPEED - from battle area

 

5

SAFEGUARD - to prevent harm or escape

 

Notes:

 

 

 

 

 

 

CONVERSION TABLE: US TO METRIC TO US

EXAMPLE:  multiply inches by 2.54 to get centimeters; multiply centimeters by 0.394 to get inches.

MULTIPLY

X

=

X

=

IN

2.54

CM

0.394

IN

FT

0.305

M

3.280

FT

YDS

0.914

M

1.094

YDS

MI

1.609

KM

0.621

MI

QTS

0.946

LTR

1.057

QTS

GAL

3.785

LTR

0.264

GAL

OZ

28.349

GMS

0.035

OZ

LBS

0.454

KG

2.205

LBS

MPG

0.245

KM/LTR

2.354

MPG

MPH

1.609

KM/HR

0.621

MPH

 

FAHRENHEIT TO CELSIUS = (F - 32) X 5/9

CELSIUS TO FAHRENHEIT = (C X 9/5) + 32


REDUCE RISK OF FRATRICIDE

ITEM

PRIMARY FACTORS

1

Mission and C2

High vehicle or weapons density

Commander’s intent is unclear or complex

Poor flank coordination

Crosstalk lacking

No habitual relationships

2

Enemy

Weak intelligence or recon

Intermingled with friendly

3

Terrain

Obscuration or poor visibility

Extreme engagement ranges

Navigation difficulty

Absence of recognizable features

4

Troops & Equipment

High weapon lethality

Unseasoned leaders or troops

Poor fire control SOPs

Incomplete rules of engagement

Anxiety or confusion

Failure to adhere to SOPs

5

Time

Soldier and leader fatigue

Inadequate rehearsals

Short planning time

FOR LIKE MINDED PATRIOTS WHO WANT TO SURVIVE ANY AND ALL SITUATIONS THAT THEY MAY FACE.